You might also consider using a deck that gets more powerful every time you're hit the Defect has a Power card to channel a lightning orb on every hit taken, and the Silent can stack Caltrops to get the boss to reach its own DPT cap. Act 4 is very short, with only one bonfire, one shop, one new Elite battle, then the boss. ![]() It relies pretty heavily on its multi-hit attack and the passive damage on card play take one of those away, and you've eliminated most of its threat. On-topic: I find that just a couple of Disarms or Malaises renders the Heart almost harmless. Slay the Spire is a game in which you climb The Spire, ascending its floors through three acts (four acts if you collect the keys), encountering many. Off-topic: The overwhelming condescension I see in a good number of replies is why I don't hang out here very often. There's already enough negativity in the world, and speaking personally I don't need more. When you guys started the game, didn't you also struggle and need to improve? Try to not forget your roots. So much gatekeeping in these forum boards just reeks of elitism and r/iamverysmart. ![]() Then you can collect the keys, one by fighting a buffed 'flaming' elite, one by choosing to 'recall' at a campfire instead of the normal options, and one by forfeiting a relic from a chest. ![]() Theres no easy piece of advice to give on this one, only that the more time you take over the run the more likely it is youre going to win. Take a minute or two, or longer, to think about what might come next in your run. Originally posted by Blood Flowers:By playing on an ascension level at or below 15. To access Act 4, first you need to beat Act 3 with all three characters in a normal run (not daily or custom). It could get you killed during the Act 4 Elite fight, in about forty minutes time.
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